Blender industrial Robot animation, is a cell simulation possible?Downloaded the Cad file, prepared and rigged it in Blender. Teached the Key Frames/poses with an inverse kinematic.Blender as next Simulation Tool? Here the clip
After a longer testing phase, a bunch of fails, finally i started to print the Montana mask in small series, female size S, also for kids. All mask gonna be donated. Materials in use TPU, PLA, PETG.
1. Print the pieces with 20% infill, without support or rafts.
2. Heat the NanoHack to 55º-60º C with a hairdryer or hot water. The circular part has to be intact, that's why it's thicker so that it doesn't deform.
3. When softening, bring together the nose wings and adjustment wings located on the lower jaw. You can glue them to fix them better if you want.
4. Heat it up again and put it on your face for final adjustments. Make sure it's not too hot! If you feel that there is some part of the mask that does not fit well or is too tight, you can put a small piece of soft rubber in the contact areas.
5. Screw the "cover" on with one or two additional filters. If you use a filter, you can use a circular piece (single or double) of a conventional mask (nonwoven propylene) or add a round facial cotton pad for makeup. Half pad can make breathing easier.
Facing currently my weakness in sculpting humans, first shoot is a skull, Blender is such a great tool it was really fun to work with it and after a couple of hours i ended up with this.